StefanWyss Geschrieben 15. März 2008 Geschrieben 15. März 2008 Ich habe mir die Flightcraft A330 mit dazu passenden Liveries runtergeladen, alles nach ReadMe installiert. Leider ist mir irgendwo ein Fehler unterlaufen, da die Flugzeuge nur Blank angezeigt werden. Unten die ensprechende Aircraft.cfg. Wo ist der Fehler versteckt? Habs bis jetzt nicht selber rausgefunden:confused: [fltsim.0] title=Flightcraft Airbus A330-200 Corsair sim=FCA332_RR_2 model=rr panel= sound= texture=corsair kb_checklists= kb_reference= atc_id=HCAT atc_id_color=0xffffffff atc_airline=Corsair atc_flight_number=0002 ui_manufacturer=FlightCraft ui_type=A330-200 ui_variation=Corsair-RR description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft atc_heavy=0 [fltsim.1] title=Flightcraft A330-200 Monarch NC sim=FCA332_RR_2 model=rr panel= sound= texture=monarch-nc kb_checklists= kb_reference= atc_id=G-SMAN atc_id_color=0xffffffff atc_airline=Monarch atc_flight_number=5342 ui_manufacturer=FlightCraft ui_type=A330-200 ui_variation=Monarch NC description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft atc_heavy=0 [fltsim.2] title=Air Transat New Colors sim=FCA332_RR_2 model=rr panel= sound= texture=Air Transat NC kb_checklists= kb_reference= atc_id=C-GITS atc_id_color=0xffffffff atc_airline=FLIGHTCRAFT atc_flight_number=0002 ui_manufacturer=FlightCraft ui_type=A330-200 ui_variation=Air Transat NC description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft atc_heavy=0 [fltsim.3] title=Airbus HC NC sim=FCA332_RR_2 model=rr panel= sound= texture=airbusnc kb_checklists= kb_reference= atc_id=NTEJ atc_id_color=0xffffffff atc_airline=FLIGHTCRAFT atc_flight_number=0002 ui_manufacturer=FlightCraft ui_type=A330-200 ui_variation=Airbus House NC-RR description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft atc_heavy=0 [fltsim.4] title=Emirates sim=FCA332_RR_2 model=rr panel= sound= texture=emirates kb_checklists= kb_reference= atc_id=NTEJ atc_id_color=0xffffffff atc_airline=FLIGHTCRAFT atc_flight_number=0002 ui_manufacturer=FlightCraft ui_type=A330-200 ui_variation=Emirates-RR description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft atc_heavy=0 [fltsim.5] title=Gulf sim=FCA332_RR_2 model=rr panel= sound= texture=gulf kb_checklists= kb_reference= atc_id=NTEJ atc_id_color=0xffffffff atc_airline=FLIGHTCRAFT atc_flight_number=0002 ui_manufacturer=FlightCraft ui_type=A330-200 ui_variation=Gulf NC-RR description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft atc_heavy=0 [pitot_static] vertical_speed_time_constant = 999 [weight_and_balance] // Use this to adjust the loading of the aircraft // Be ware of CoG position !!! max_gross_weight = 515660 empty_weight = 265160 reference_datum_position = 0, 0, 0 empty_weight_CG_position = -2.6, 0, 0 empty_weight_pitch_MOI = 15357021 empty_weight_roll_MOI = 7636327 empty_weight_yaw_MOI = 17329467 empty_weight_coupled_MOI = 0 max_number_of_stations = 7 station_load.0 = 450, 0.0, 0.0, 0.0 //Weight Crew (lbs) LEAVE station_load.1 = 3000, 0.0, 0.0, 0.0 //Weight Galleys (lbs) LEAVE station_load.2 = 36826, 0.0, 0.0, 0.0 //Weight Baggage (lbs) station_load.3 = 16944, 0.0, 0.0, 0.0 //Weight Cargo (lbs) station_load.4 = 1800, 0.0, 0.0, 0.0 //Weight First Class (lbs) station_load.5 = 5400, 0.0, 0.0, 0.0 //Weight Business Class (lbs) station_load.6 = 24300, 0.0, 0.0, 0.0 //Weight Economy Class (lbs) [lights] //Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing light.0 = 2, -28.34, -96.073, 10.6, fx_FC_Strobe, light.1 = 3, -95.98, 0, 11.88, fx_navwhi light.2 = 2, -28.34, 96.073, 10.6, fx_FC_Strobe light.3 = 1, 20.68, 0, -4.72, fx_FC_beacon light.4 = 1, 13.99, 0, 14.7, fx_FC_beacon Zitieren
rolfuwe Geschrieben 15. März 2008 Geschrieben 15. März 2008 model=rr verlangt auch Texturen für RR-Model. Stimmen Texturen und Model (RR-Triebwerk) überein? Evtl. mußt Du das PW (??) Model nehmen? Zitieren
Jetmaster Geschrieben 15. März 2008 Geschrieben 15. März 2008 Hi Stefan , Also ich kann da jetzt keinen Fehler endecken,check doch bitte mal die dazugehörigen texture Ordner,ob diese den korrekten Namen haben,muß also zB " texture.monarch-nc " lauten, der Punkt nach dem " texture" ist ganz wichtig ! !,danach darf auch kein Leerzeichen sein,"monarch-nc " muß auch genauso geschrieben sein wie in der cfg. ! Groß und Kleinschreibung beachten ! Sind alle Repaints davon betroffen,oder werden nur einzelene Blank dargestellt ? Gruß,Thomas:) Zitieren
StefanWyss Geschrieben 16. März 2008 Autor Geschrieben 16. März 2008 Tatsächlich hing das Problem mit den texture-Ordnern zusammen. Die Ordner waren in einem übergeordneten Ordner enthalten. Dank Euren Tipps funktionieren jetzt die Hälfte der Liveries. Nur die Emirates- und Gulf-Livery funktionieren noch nicht. Zitieren
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