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Problem Installation liveries


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Geschrieben

Ich habe mir die Flightcraft A330 mit dazu passenden Liveries runtergeladen, alles

nach ReadMe installiert. Leider ist mir irgendwo ein Fehler unterlaufen, da die

Flugzeuge nur Blank angezeigt werden.

 

Unten die ensprechende Aircraft.cfg. Wo ist der Fehler versteckt? Habs bis jetzt nicht selber rausgefunden:confused:

 

[fltsim.0]

title=Flightcraft Airbus A330-200 Corsair

sim=FCA332_RR_2

model=rr

panel=

sound=

texture=corsair

kb_checklists=

kb_reference=

atc_id=HCAT

atc_id_color=0xffffffff

atc_airline=Corsair

atc_flight_number=0002

ui_manufacturer=FlightCraft

ui_type=A330-200

ui_variation=Corsair-RR

description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft

atc_heavy=0

 

 

[fltsim.1]

title=Flightcraft A330-200 Monarch NC

sim=FCA332_RR_2

model=rr

panel=

sound=

texture=monarch-nc

kb_checklists=

kb_reference=

atc_id=G-SMAN

atc_id_color=0xffffffff

atc_airline=Monarch

atc_flight_number=5342

ui_manufacturer=FlightCraft

ui_type=A330-200

ui_variation=Monarch NC

description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft

atc_heavy=0

 

 

[fltsim.2]

title=Air Transat New Colors

sim=FCA332_RR_2

model=rr

panel=

sound=

texture=Air Transat NC

kb_checklists=

kb_reference=

atc_id=C-GITS

atc_id_color=0xffffffff

atc_airline=FLIGHTCRAFT

atc_flight_number=0002

ui_manufacturer=FlightCraft

ui_type=A330-200

ui_variation=Air Transat NC

description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft

atc_heavy=0

 

 

[fltsim.3]

title=Airbus HC NC

sim=FCA332_RR_2

model=rr

panel=

sound=

texture=airbusnc

kb_checklists=

kb_reference=

atc_id=NTEJ

atc_id_color=0xffffffff

atc_airline=FLIGHTCRAFT

atc_flight_number=0002

ui_manufacturer=FlightCraft

ui_type=A330-200

ui_variation=Airbus House NC-RR

description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft

atc_heavy=0

 

 

[fltsim.4]

title=Emirates

sim=FCA332_RR_2

model=rr

panel=

sound=

texture=emirates

kb_checklists=

kb_reference=

atc_id=NTEJ

atc_id_color=0xffffffff

atc_airline=FLIGHTCRAFT

atc_flight_number=0002

ui_manufacturer=FlightCraft

ui_type=A330-200

ui_variation=Emirates-RR

description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft

atc_heavy=0

 

 

[fltsim.5]

title=Gulf

sim=FCA332_RR_2

model=rr

panel=

sound=

texture=gulf

kb_checklists=

kb_reference=

atc_id=NTEJ

atc_id_color=0xffffffff

atc_airline=FLIGHTCRAFT

atc_flight_number=0002

ui_manufacturer=FlightCraft

ui_type=A330-200

ui_variation=Gulf NC-RR

description=The A330 family has established itself as one of the most advanced, comfortable and reliable long-haul passenger and cargo airplane. The cockpit has long been looked upon as the most avanced alongside the Triple Seven. \n\nTeam Memebers who Made This Possible: \n*GMAX Modelling Glaeson Ramnarine\n*Virtual Cockpit Peter Skolte \n*2D Cockpit Eric Marciano \n*Flight Model Eugene Shneyder\n*Artwork: \n*Copyright 2003 FlightCraft

atc_heavy=0

 

[pitot_static]

vertical_speed_time_constant = 999

 

[weight_and_balance]

 

// Use this to adjust the loading of the aircraft

// Be ware of CoG position !!!

max_gross_weight = 515660

empty_weight = 265160

reference_datum_position = 0, 0, 0

empty_weight_CG_position = -2.6, 0, 0

empty_weight_pitch_MOI = 15357021

empty_weight_roll_MOI = 7636327

empty_weight_yaw_MOI = 17329467

empty_weight_coupled_MOI = 0

max_number_of_stations = 7

 

station_load.0 = 450, 0.0, 0.0, 0.0 //Weight Crew (lbs) LEAVE

station_load.1 = 3000, 0.0, 0.0, 0.0 //Weight Galleys (lbs) LEAVE

station_load.2 = 36826, 0.0, 0.0, 0.0 //Weight Baggage (lbs)

station_load.3 = 16944, 0.0, 0.0, 0.0 //Weight Cargo (lbs)

station_load.4 = 1800, 0.0, 0.0, 0.0 //Weight First Class (lbs)

station_load.5 = 5400, 0.0, 0.0, 0.0 //Weight Business Class (lbs)

station_load.6 = 24300, 0.0, 0.0, 0.0 //Weight Economy Class (lbs)

 

 

[lights]

 

//Types: 1=beacon, 2=strobe, 3=navigation, 4=cockpit, 5=landing

 

 

light.0 = 2, -28.34, -96.073, 10.6, fx_FC_Strobe,

light.1 = 3, -95.98, 0, 11.88, fx_navwhi

light.2 = 2, -28.34, 96.073, 10.6, fx_FC_Strobe

light.3 = 1, 20.68, 0, -4.72, fx_FC_beacon

light.4 = 1, 13.99, 0, 14.7, fx_FC_beacon

Geschrieben

model=rr verlangt auch Texturen für RR-Model.

Stimmen Texturen und Model (RR-Triebwerk) überein?

Evtl. mußt Du das PW (??) Model nehmen?

Geschrieben

Hi Stefan ,

 

Also ich kann da jetzt keinen Fehler endecken,check doch bitte mal die dazugehörigen texture Ordner,ob diese den korrekten Namen haben,muß also zB " texture.monarch-nc " lauten, der Punkt nach dem " texture" ist ganz wichtig ! !,danach darf auch kein Leerzeichen sein,"monarch-nc " muß auch genauso geschrieben sein wie in der cfg. ! Groß und Kleinschreibung beachten !

 

Sind alle Repaints davon betroffen,oder werden nur einzelene Blank dargestellt ?

 

 

Gruß,Thomas:)

Geschrieben

Tatsächlich hing das Problem mit den texture-Ordnern zusammen. Die Ordner waren

in einem übergeordneten Ordner enthalten.

 

Dank Euren Tipps funktionieren jetzt die Hälfte der Liveries. Nur die Emirates- und

Gulf-Livery funktionieren noch nicht.

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